Time in our Little World

How to join, advice, Q&A, general discussions
Post Reply
User avatar
Pale Rider
Major
Posts: 1992
Joined: Fri Jun 23, 2006 3:39 pm
Location: Brunswick, Georgia

Time in our Little World

Post by Pale Rider » Wed Aug 02, 2017 11:59 pm

Two basic units describe the passage of time. Like puzzle pieces, these small units combine to form larger images until you see the big picture.
  • Turn - The smallest increment, and often the most important, a turn is three seconds. It's the amount of time it takes a character to perform a quick action, called an instant action. Turns are mainly observed in combat, when the action is fast and furious, with all characters doing something dramatic in a short timeframe.

    Scene - A scene in a roleplaying game resembles a scene n a theatrical play. Your Storyteller sets the stage, and the players take their roles. The scene evolves in one location and usually encompasses a single, specific event. The flow of time within a scene may vary greatly. It may be played out in turns, it may run parallel to real time, or your Storyteller and fellow players may choose to fast-forward through parts of it, so long as the location and general events do not change.
    For example, a scene may begin with combat, which is measured in turns. It may slip back into real time as your characters discuss what to do with the corpses they've created. After a fast-forward through the loading the bodies onto a truck, the scene may return to real time as your characters argue over who will drive. All events occur in the same scene, at the same location, but time warps throughout to focus on the fun and important parts. Your Storyteller determines when one scene ends and when another begins.
(World of Darkness-Core Rule Book, pp. 120-121)

The way I an using this for us is that each declared action will function as a Turn. For example: John will search the ruins for information. <Roll Search>

If you wish to read more about the World of Darkness rules please look up World of Darkness - Core Rulebook.pdf I will try to answer any questions you may have concerning them.
Image
GM

Image Image Image Image Image Image
Image Image Image Image Image Image
Image Image Image Image Image Image
Image Image Image

Image

User avatar
JuanPerez
Master Sergeant
Master Sergeant
Posts: 280
Joined: Tue Nov 01, 2016 2:59 pm
Location: Somewhere In Time
Contact:

Re: Time in our Little World

Post by JuanPerez » Thu Aug 03, 2017 9:31 am

and where do i get a "world of darkness - core rulebook.pdf"?
Game Master
————————————
Image 1st Lt Daniela Harper - Platoon CO
USCM Special Forces Recon Team
Serial Number A08/TQ3.0.45013E2
Image Image Image Image Image Image
Image Image Image

Image

M10 Pattern Balistic Helmet
M3 Pattern Personal Armor
M41A Pulse Rifle (6 Mags, 20 Grenades)
Service Pistol (2 Mags)
Combat Knife
Shoulder Lamp
Portable Command Terminal
M94 Marking Flares

Post Reply

Return to “The Game”