Page 1 of 1

Turn 16: On the Road Again

Posted: Thu Jun 30, 2022 8:56 pm
by wargamerGM
With a roar of engines and flurry of loose gravel, the three APACs rolled out of the courtyard and tore back down the colony's main drag towards the fortified transport hub that housed both the Weyland-Yutani facility and the USCMC Garrison. panicked civilians ran back and forth across the street ahead of the convoy, several of them almost getting run over by the speeding military transports. Up ahead, the towering shape of the space elevator rose up from the center of the colony into the darkness of the sky. Marauding gunships buzzed around the tower like angry wasps, coming close to deliver stings of rockets and cannon-fire before being driven away by flurries of tracer from the anti-aircraft guns mounted on the outer skin of the great dome of the transport hub.

As the convoy approached its destination, a pair of the gunships peeled away from their assault on the space elevator and its anchoring buildings and tracked directly in on the Devil Dawgs location. Threat warning indicators lit up and alarms began to blare in all the APAC cabins as the vehicle's sensor suites detected the hostile attack radar lighting them up. Each gunship deployed 2 missiles. The sleek, ominous, shapes dropping away from their wing mounts and falling clear of the aircraft's slipstream before igniting their engines and powering towards their ground-bound targets.

Automated systems in APAC's sensed the threat and fought back in an effort to save the lives of their fragile human cargo. Decoy launchers mounted on the rooftops rotated to face the threat and spat a hail of little projectiles into the path of the incoming missiles. The decoys were a mixture of chaff pellets to spoof radar, magnesium flares to dazzle IR guidance, gamma-ray laser pulse to blind LIDAR and EMP burst to scramble guidance systems. The hail of decoys exploded in-front of and around the incoming missiles. 2 of the missiles exploded in flight, 1 went stupid and headed off over the horizon. The last lost its lock on APAC 1 and plowed into the ground floor of a hab-block just ahead of the lead vehicle before exploding, bringing the 6-story building crashing down into the street in a tangle of mangled girders, rubble and brick dust which completely blocked the street and, more importantly, the convoy's route to the Transport Hub.

The gunships buzzed overhead and circled to make another approach from the clear end of the street...

<Tag every one>

Drive Order:
APAC 1 (Lumpy):
Driver: SgtMaj. Sykes
Passenger/Navigator: Lt. Harper
Gunner: Cpl. McKenna
Rear Passenger 1: PFC. Kelly
Rear Passenger 2: PFC. Carvalho (WIA)
Rear Passenger 3: PFC. McArthur (KIA)
Rear Passenger 4: PFC. Williams (KIA)

APAC 2:
Driver: LCpl. Henniger
Passenger/Navigator: SSgt. Morse
Gunner: LCpl. Sokolova
Rear Passenger 1: LCpl. Paulson
Rear Passenger 2: Empty
Rear Passenger 3: Empty
Rear Passenger 4: Empty

APAC 3:
Driver: Cpl. Barayev
Passenger/Navigator: None
Gunner: Sgt. Hall
Rear Passenger 1: LCpl Davros
Rear Passenger 2: PFC. Grisham (WIA)
Rear Passenger 3: Empty
Rear Passenger 4: Empty

Re: Turn 16: On the Road Again

Posted: Sat Jul 02, 2022 4:43 pm
by maxvale76
SGT Samantha Hall called out over the comm to her driver; "Dmitri! Swirve us this way and that, anything to throw off 'dose 'tings aim!", while racking the bolt of the pintle mount machine gun and cranking up its elevation to point towards the nearest Gunship. She did her best to lead the fast-moving target and opened up with a long burst....


<Tag Baryev>
<Roll Gun Combat: Master>

Re: Turn 16: On the Road Again

Posted: Tue Jul 05, 2022 11:28 pm
by LT_Chun
Henniger swore and jinked APAC 2 to the left out of the path of falling debris from a destroyed missile. He got the APAC back into line behind the lead victor.

"Paulson, bud, reach up and trip the breaker on the EWASP please." He shouted over his shoulder to Paulson. Resetting the electronic warfare scrambler couldn't hurt.
"Precious cargo." He added.

<Tag Paulson>

Re: Turn 16: On the Road Again

Posted: Wed Jul 06, 2022 2:05 am
by eyeball
Paulson unclipped his harness to trip the switch which was out of reach, he was immediately thrown around like a match in a washing machine as Henniger swerved and jinked left and right.

Finally he braced himself with his feet and one arm and managed to reset the scrambler. this time he sat back down right underneath the switch so if he needed to redo it again he could just reach up and switch it with out having to bounce around the cab first.

Re: Turn 16: On the Road Again

Posted: Wed Jul 06, 2022 3:28 pm
by Corporal Hicks
Sergeant Major Sykes felt the adrenaline washing over him; a familiar and comfortable feeling. The hostile air power was a damper on his mood, but he didn't feel the danger as much as he objectively was aware of it. Right now the thrill of the fight was on him. "Drivers, spread out and drive unpredictable. Gunners, take those airships down!" Lieutenant Harper beside him was calling for friendly air support so he didn't need to worry about that. He distanced himself from the other vehicles and began to drive serpentine to avoid the imminent missiles.
<Roll: Driving>
<Call for friendly air support>

(OOC: I took an action for the Lieutenant because the player is inactive.)

Re: Turn 16: On the Road Again

Posted: Thu Jul 21, 2022 2:53 pm
by BarbarianMathematics
Aiming the turret up to the skies, Sokolova searches for the nearest enemy ship. "Nie going to get away with that..." She murmurs as the APAC swerves slightly before fixing course.

Having her hands on the trigger and her eyes to the sights, she gives a bit of cover fire at the airships to try to slow down the next volley of attacks they may incur as they come in range.

<Roll for Gun Combat>